WebJul 12, 2024 · How to make a Chunks in Unity 2D Ask Question Asked 9 months ago Modified 8 months ago Viewed 375 times -2 Create 2D Top Down Chunks I was wondering how I can make a chunk system in Unity2D. My map is too big, I want to make a system of chunks, to unload and load the parts of the map, as the player progresses. WebDec 19, 2024 · Correct me if I'm wrong but the root cause is this: Unity uses per vertex normals for creating smooth shading instead of flat shading and at the mesh edge the normals are not correctly calculated by the built-in RecalculateNormals method. ... so the next mesh chunk you generate will exactly agree with this normal at the place where …
Terrain chunk loading and unloading - Unity Answers
WebApr 15, 2024 · What tickles me is the speed of my project in unity. If I run everything on the main thread I can only load and render 1 to 2 chunks without dropping below 70fps. That's mainly because every block in a chunk has to check their neighbours to define their block side visibility. A block has 6 neighbours and a chunk has 16 blocks. WebChunk would just be some arbitrary group of tiles, which allows breaking up the world into fixed sizes, as it is in say, minecraft. In a 2d one, chunk size could be like 100x100..or something. My problem is id be looking through like so, in my renderer: For x, y.. In block_count_interested_in: getBlock (x, y).. flange history sheet
unity3d - Why using chuncks with infinite world creation (unity …
WebOct 13, 2010 · byte[,,] chunk = new byte[16,16,16]; (4096 blocks or bytes) your "world" or display array definition would be Chunk[,,] world = new Chunk[32,32,8]; A bit more manageable, I think. Entire chunks could be marked as drawable or not, simply based on whether or not they only contain air or have no blocks adjacent to air or water (not … Web12 hours ago · Unity ID. A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community. ... So I'm trying to make terrain using compute shaders instead of CPU, and it works just fine for one single chunk, but whenever I try to use more chunks it gives weird results. One chunk: … WebJul 12, 2024 · I was wondering how I can make a chunk system in Unity2D. My map is too big, I want to make a system of chunks, to unload and load the parts of the map, as the … can renewables replace fossil